VAMPIRE CLERIC |
---|
|
| ABILITY SCORES |
---|
Strength | 18 | Intelligence | 10 | Wisdom | 18 | Dexterity | 10 | Constitution | 10 | Charisma | 10 |
COMBAT STATISTICS |
---|
Base Armor Class | 1 | Hit Points | 50 | Base THAC0 | 10 | Attacks / round #1 | 1 | Damage #1 | 1d6 | Attacks / round #2 | - | Damage #2 | - | Base Movement | 18 | Magic Resistance | 0 | XP Award | 6000 |
| SAVING THROWS |
---|
Paralysis / Poison / Death | 6 | Petrification / Polymorph | 8 | Rod / Staff / Wand | 9 | Breath Weapon | 8 | Spell | 10 |
CLASS LEVELS |
---|
Cleric 11, Fighter 11, Undead 11 |
| FLAGS |
---|
Immune to death magic Immune to poison Penalty to hit gnome
|
EFFECTS |
---|
Blessed Charming gaze Drain 2 levels Fire resistant Immune to cold Immune to electricity Immune to fear Immune to gaze attacks Immune to nonmagical weapons Protected from good
|
SPELLS |
---|
c1: Cause light wounds (2) c1: Curse c2: Hold person (2) c2: Silence, 15' radius c3: Cause blindness c3: Cause disease c3: Dispel magic c3: Prayer c4: Cause serious wounds c4: Poison (2) c5: Flame strike c5: Slay living c6: Blade barrier
|
| ENCOUNTERED IN |
---|
Aldinanachru New Aurim Palace of the Thenol King The Abyss The Tombs Tower of Flame
|
|